Friday 3 June 2011 photo 7/7
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5. Black & White
Genres: Simulation.
Personal rating: 7/10.
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"The player takes on the role of a god ruling over an island populated by various tribes. The player's control over the island is manifested in the Hand, an animated on-screen hand which can move or throw people and objects, tap houses to wake their occupants, cast miracles, and do many other things. Use of the keyboard and buttons in the game is deliberately low; to add to the sense of realism, the (usually) mouse-controlled hand can perform every function in the game.
Black & White has a unique feature that allows the player to control a creature that takes the form of an animal. Most of the creatures can be obtained from completing various Silver Reward Scrolls. The player's pet starts out relatively small, and later grows to be the size of a skyscraper. Each Creature has its strengths and weaknesses, for example, an ape being intelligent and proficient at learning new tasks, but lacking strength, whereas a Tiger is strong but a slow learner.
As a god, the player can teach their creature to do simple tasks, such as, keeping the village store full of food and wood; performing miracles; performing a range of beneficial, benign, or violent acts - anything from what and when to eat to how to attack enemy's villagers using trees as weapons."
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You are God, what more do I need to say? Whether you follow the ways of evil or the ways of good is solely up to you, and you only. You can be the type of God who performs miracles to aid his/her villagers, the type who saves people and creates the perfect village of love and harmony (yuck!).
Or perhaps you prefer the more evil aspect of life? Perhaps you will sacrifice your villagers in order to perform miracles, you will leave people to die if they disobey you and you will create a village of havoc where your people worship you not because of your supremacy but because they genuinely fear you.
Genres: Simulation.
Personal rating: 7/10.
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"The player takes on the role of a god ruling over an island populated by various tribes. The player's control over the island is manifested in the Hand, an animated on-screen hand which can move or throw people and objects, tap houses to wake their occupants, cast miracles, and do many other things. Use of the keyboard and buttons in the game is deliberately low; to add to the sense of realism, the (usually) mouse-controlled hand can perform every function in the game.
Black & White has a unique feature that allows the player to control a creature that takes the form of an animal. Most of the creatures can be obtained from completing various Silver Reward Scrolls. The player's pet starts out relatively small, and later grows to be the size of a skyscraper. Each Creature has its strengths and weaknesses, for example, an ape being intelligent and proficient at learning new tasks, but lacking strength, whereas a Tiger is strong but a slow learner.
As a god, the player can teach their creature to do simple tasks, such as, keeping the village store full of food and wood; performing miracles; performing a range of beneficial, benign, or violent acts - anything from what and when to eat to how to attack enemy's villagers using trees as weapons."
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You are God, what more do I need to say? Whether you follow the ways of evil or the ways of good is solely up to you, and you only. You can be the type of God who performs miracles to aid his/her villagers, the type who saves people and creates the perfect village of love and harmony (yuck!).
Or perhaps you prefer the more evil aspect of life? Perhaps you will sacrifice your villagers in order to perform miracles, you will leave people to die if they disobey you and you will create a village of havoc where your people worship you not because of your supremacy but because they genuinely fear you.