19 May 2010
Anima Beyond Fantasy: Skills
Eftersom jag är en fattig räka så håller jag för tillfället på att roa mig med en lång, och väldigt detaljerad recension av Anima Beyond Fantasy. Människan som gjort recensionen använder sig av det spanska originalet så jag vet inte hur mycket de ändrat till den engelska versionen men jag hoppas att de behållit det mesta. Speciellt min nya favoritskill!
Såhär skriver killen:
Social: Intimidate, leadership and persuasion are quite ordinary. There's an interesting addition, though: style.
It's defined as the ability to "look good" in any situation, good or bad. One example given is:
"Even if he is hit squarely on his face, a character can roll style so his hair moves in a dramatically appropiate fashion, and make the trail of blood dripping from his lips look cool. Style can make scars attractive rather than horrible; or even, at very high levels, make thunders during a storm rumble according to the character's showy movements".
Now, this could be one of the coolest additions to the game -- or one of the most useless. I guess it all depends on the players, really. In any case, I would have liked more examples, or at least some guidelines about giving mechanical advantages to characters who "look cool" in front of an audience.
Jag är LÄTT en av de som tycker att det är skitcoolt!
Direct link:
http://dayviews.com/danyael/2010/5/19/