Sunday 23 May 2010 photo 1/1
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Sunday 23 May 2010 photo 1/1
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Good day everybody! (All 3 of you!)
To start with, in the interest of allowing friends and others from other countries to read this aswell, I am going to write this entire thing in English.
The other day, after reading a certain article (http://kotaku.com/5533615/another-view-of-video-game-piracy), I began snooping around a bit on the net, searching for a couple of more facts.
After a bit of time, this is what I came up with!
Before you read, notice that this, as usual, is only numbers calculated by myself, and most likely not 100% true. With that being said...
Lets go
Starting with some facts, which will never be changed during the phase of this calculation:
According to the article in question:
20% gamers are pirates
A normal gamer (Legal) buys 3 games a year.
A pirate on the other hand, downloads 125 games a year.
According to BMA (http://www.afterdawn.com/news/article.cfm/2010/05/12/over_50_billion_lost_in_2009_due_to_software_piracy_says_bsa):
51.4 Billion Dollars (En miljard, då Engelsmän inte verkar veta vad en miljard är) are lost due to piracy the year of 2009.
Now, lets assume that if all pirates would be stopped, they would have to bring in 51.4 billion dollars during 2009.
According to a brittish newspaper (http://www.mcvuk.com/news/35118/Average-game-price-falls-in-09) the average price of a videogame is £13.97 year 2009.
£13.97 = 20 dollars (Thankyou Google!)
Now, I am going to extract the numbers of pirates in the world using the facts I have.
51.4 billion dollars = 51 400 000 000 dollars
51 400 000 000 dollars / 20 dollars per game = 2 570 000 000 games pirated 2009
2 570 000 000 games / 125 games per pirate under a year = 20 560 000 pirates
Thats right. 20.5 million pirates out in the world. Yarr!
Now, lets say piracy was an impossiblity.
That would mean all pirates in the world be normal people.
And as we know from former facts, these people buy 3 games a year!
2 570 000 000 games / 3 games per person under a year = 856 666 666
What this means, is that there would be 857 million pirates turning into gamers.
But wait a second. Didn't the study say that 20% of all gamers were pirates?
That means, dividing the number of pirates with 0.2 (20% in decimal form) would be the total number of gamers!
According to the BMA:
856 666 666 pirates / 0.2 percantage of gamers being pirates = 4 283 333 330 gamers
For a point of reference, according to Wikipedia (http://en.wikipedia.org/wiki/World_population), the world population is 6 822 200 000.
4 282 333 330 gamers / 6 822 200 000 = 62% of the world being gamers. (Yeah, right!)
According to the article:
20 560 000 pirates / 0.2 percentage of gamers being pirates = 102 800 000 gamers
103 million gamers.
Could they be more wrong? BMA assume there are no less then 8.3 times more gamers then there really are.
So in the interest of truth, lets find out how much money the game producers *really* lost.
We learned that there are 20.5 million pirates in the world.
If these becamse normal people, and bought 3 games a year..
20 560 000 people * 3 games per year = 61 680 000 games
61 680 000 games * 20 dollars per game = 1 233 600 000 dollars
They would fetch in a total of 1.2 billion dollars.
Way to go BMA, you overexaggerated with no less then 43 times the correct amount!
So lets conclude this:
The BMA thinks:
51.4 billion dollars are lost due to piracy 2009.
There are no less then 857 million pirates in the world.
There is a total of 4.3 billion gamers in the world, coming up to 62% of the world population.
With the help of the article, I have calculated that:
1.2 billion dollars are lost due to piracy 2009.
There are no less then 20.5 million pirates in the world
There is a total of 103 million gamers in the world.
With a great smile //Don