Friday 2 October 2009 photo 2/20
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Om Momo:
A reclusive scientist who holed herself up in a great tower after her father's death in order to try to finish his incomplete research on the magical ore known as chrysm. A red-haired, long-eared young woman, she is possessed of a natural genius probably inherited from her father. This intelligence comes with an unintentional arrogance that she exhibits by making claims that her father's research (and therefore some of her own) is great and probably infallible. Despite this however, she is a kind-hearted individual who's curiosity and intelligence drive her to finding new ways for science to benefit the world.
USE IN BATTLE:
Momo is an interesting character in battle: as she wields a chrysm-powered bazooka, her attack power is very easily astronomical, but the chaotic nature of her weapon makes her accuracy immediately shoddy. Even with the accuracy increasing Artemis Cap, she struggles to hit her enemies. Her magical capabilities are far more balanced however; her intelligence and AP make her a capable magician in her own right. She possesses some moderately powerful healing spells, and a scant number of earth-elemental offensive spells, but her forte is support magic. She is the only character able to use the most useful spell Might, an attack enhancer, and has the AP to spare for copious uses of Protect and Speed. Her defense is quite low, but she has above average speed. She is very often a part of a player's final line up due to her potent combination of status enhancing spells, offensive magic, attack power, and speed.
Alternatively, with the right set-up, you can also employ her high attack power to good use. The safest way is to apprentice Momo to D'Lonzo giving her higher accuracy(though she'll still need the Artemis Cap) and a modest boost in attack and agility, easily making her a viable attacker for regular battles. Another way is to partner her with Bunyan early on as a master and capitalize on pure attack, though you can easily mix and match to suit your preference. What does make this tick is that Bunyan's skills such as Focus and Super Combo allow Momo to deal a tremendous amount of damage which never misses, couple that with naturally high attack and early access to elemental weapons and you have another character that can match Ryu for boss fights.
Mig eller hur? (A)
A reclusive scientist who holed herself up in a great tower after her father's death in order to try to finish his incomplete research on the magical ore known as chrysm. A red-haired, long-eared young woman, she is possessed of a natural genius probably inherited from her father. This intelligence comes with an unintentional arrogance that she exhibits by making claims that her father's research (and therefore some of her own) is great and probably infallible. Despite this however, she is a kind-hearted individual who's curiosity and intelligence drive her to finding new ways for science to benefit the world.
USE IN BATTLE:
Momo is an interesting character in battle: as she wields a chrysm-powered bazooka, her attack power is very easily astronomical, but the chaotic nature of her weapon makes her accuracy immediately shoddy. Even with the accuracy increasing Artemis Cap, she struggles to hit her enemies. Her magical capabilities are far more balanced however; her intelligence and AP make her a capable magician in her own right. She possesses some moderately powerful healing spells, and a scant number of earth-elemental offensive spells, but her forte is support magic. She is the only character able to use the most useful spell Might, an attack enhancer, and has the AP to spare for copious uses of Protect and Speed. Her defense is quite low, but she has above average speed. She is very often a part of a player's final line up due to her potent combination of status enhancing spells, offensive magic, attack power, and speed.
Alternatively, with the right set-up, you can also employ her high attack power to good use. The safest way is to apprentice Momo to D'Lonzo giving her higher accuracy(though she'll still need the Artemis Cap) and a modest boost in attack and agility, easily making her a viable attacker for regular battles. Another way is to partner her with Bunyan early on as a master and capitalize on pure attack, though you can easily mix and match to suit your preference. What does make this tick is that Bunyan's skills such as Focus and Super Combo allow Momo to deal a tremendous amount of damage which never misses, couple that with naturally high attack and early access to elemental weapons and you have another character that can match Ryu for boss fights.
Mig eller hur? (A)
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