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Dungeon defenders initiate build guide: >> http://xtu.cloudz.pw/download?file=dungeon+defenders+initiate+build+guide << (Download)
Dungeon defenders initiate build guide: >> http://xtu.cloudz.pw/read?file=dungeon+defenders+initiate+build+guide << (Read Online)
8 Jan 2015 (Monk towers are called Auras) I recommend making the Initiate class your Aura Monk if you have the gender-swapped heroes DLC as she has a faster movement speed. The only real rule of thumb for auras is anything past 2,000 aura radius is generally a waste because the diminishing returns get too
This question gets ask all the time and there is no correct one. The best way to build your
Matters on your playstyle, to be honest. Defense Power: Apprentices towers are incredibly strong, so going Defense Power for him is pretty much needed, unless you wish to try Hero Damage.. but it's better for Defense Power in my opinion. Huntress towers are okay, it matters whether or not you wish to go
26 Oct 2011
24 Mar 2012 Want to learn how to play the Apprentice in Dungeon Defenders? This Apprentice Guide includes Apprentice builds and strategy to win in Dungeon Defenders!
I am mainly using minion walls, countess only for harps, EV only for buff/reflection beams, initiate for aura stack (+sometimes health aura in akatiti boss fight for Even in high-wave survivals the auras survive the wave without repairs during the wave (you can afk) That is unless you use some sucky build with enemies
Note: This is only a guide; ultimately, the decision on how to skill your characters is completely up to you and how you want to play the game. This simply provides a rough blue-print for the main builds. There is currently a maximum total of 650 skill points that can be placed into your character, with a maximum of 180 points
Monk/Initiate: [SPOILER]Without a doubt, range is going to be your #1 stat. The more your auras can encompass, the better. As an example, at lower levels you have to build auras for both the upper and lower levels of Deeper well. With enough range, you can cover both lanes effectively with just one aura, saving you a lot
The Initiate hero class is a counterpart to the Monk. Channeling her aura energies to heal allies and cripple foes, the Initiate is the ultimate team asset. Remote Defense Boost ? Enhances the damage, attack rate, and range of ALL the Defenses specifically summoned by any nearby
Use LT to use primary attack, which is your ideal way to stun and gain mana. Your abyss knight is your main source of crowd control. Use fountain for speed boost and to prevent large crowds from high damage by equip: 67%, stats: view build
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