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Download Resident Evil 5
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Sent in by the BSAA, Chris Redfield has a new mission. It takes him into South Africa where he encounters a new horror and relives an old past.
The Resident Evil/Biohazard games are some of the best experiences a player can have. You're constantly looking over your shoulder to see if there's something behind you and not looking forward to going forward because you just know some maniacal monster wielding a chainsaw is coming to get you.
A few years after the fall of the umbrella corporation, The leftover biological weapons that the corporation created have wound up in the hands of Terrorist organizations.The BSAA (Bio-Security Assessment Alliance.) is formed to deal with this new threat. BSAA Agent Chris Redfield is tasked with going to West Africa to track down a man named Ricardo Irving, with the help of fellow BSAA agent, Sheva Alomar. When they arrive at the Village of Kijuju, Something goes horribly wrong - the villagers begin attacking the agents, and pretty soon, biological monsters join in. Also, Chris Redfield's long lost friend, Jill Valentine, might still be alive.
Where the first few games took place in dark, creepy, spooky environments, this game takes a more grittier approach - in a 3rd world country. and while some may think that it's not as scary as it looks, it's definitely not a place you want to be. Considering how West Africa had an Ebola crisis recently and every form of communicable disease will form in a poverty-stricken village like Kijuju. I find that to be almost as scary, if not scarier, than the dark, spooky mansions the previous games took place.
Also...when this game's trailer debuted back in '07, Almost immediately, people began accusing the game of being 'racist' due to the fact that it showed a white American guy killing African people who were infected by the biological weapons. But the game wasn't even close to racist. Even voice actress Karen Dyer, who gives Sheva her voice, said "This game is not racist, because if it were, I would not be doing it."
I recently picked up the re-release version of this game, which isn't much different than the 360/ps3 versions, other than the faces are more detailed, and the framerate is much more smooth. It also includes more stuff to do, so for $25 it's worth the purchase.
TL;DR this game has very little well-executed ideas and is a drastic disappointment in comparison with RE4. Play RE4 instead of this game.
Resident Evil 5 commits one of the worst sins of a 'survival-horror' video game. Note the quotations please because this game is about as much of a survival horror game as Limbo is a first person shooter. The sin is introducing a partner system. Video games are the most scary when they are solo. The loneliness, and the feeling like everything around you is working against you is incredibly effective. Games like Silent Hill 2, Amnesia: Dark Descent, and Slender would not be anywhere near as scary if they were cooperative campaigns. While it is bad enough that there is a partner system, its is so much worse because the AI if you are playing by yourself is absolutely inept. Sheva loves to heal you if you are hurt, which is great, except she likes using First Aid Spray to heal you if you get to any health level that isn't green. You will find your kits and herbs gone incredibly fast, unless you hold onto them yourself. Sheva likes to shoot things, which is also good, except for some odd reason she really likes to use only her pistol, even if she has an automatic. This may have been fixed with a patch, but I wouldn't know. Lastly, Sheva also needs constant attention to remain alive. On professional difficulty you will pull your hair out trying to keep her alive.
The new inventory system is also one of the worst inventory systems I have ever used. RE4 has a great inventory system with the attaché case than has space slots. Guns are bigger than eggs, which are smaller than ammo. Well, apparently that inventory system sucked, cause they reverted back to the RE1 inventory where you get to hold X amount of items that all take up a slot, no matter what size. Yes, an RPG takes up the same amount of space as a rotten egg. It also is incredibly annoying trying to trade stuff with your partner. I also was a little offset by the ludicrous amount of different guns available in the game. RE4 had three shotguns, one automatic, two magnums, two sniper rifles, and four handguns. RE5 has at least twenty-five different weapons you can find throughout the game. It doesn't really add to the game, and tries to add unnecessary complexity to a system that was so nice because of how simple it was. The only difference that may actually be considered an improvement for a 'survival horror' game is that you manage your inventory in real time in the game. Stuff does not get paused for you to organize your items or to quickly pull a shotgun if an enemy gets too close. That is an actual improvement.
Dialogue is painfully clichéd and awkward. Conversations in this game between characters are so shallow and meaningless they can really just be skipped. It doesn't help that Redfield and Sheva are very stupid individuals, but then again if I was as ripped as Chris I wouldn't have much time to do anything except juice up and go to the gym. I recently played the Gamecube version of RE1, and Chris Redfield has a very reasonable build. He looks in shape, but he looks like a guy who does other things besides lift in a gym. It just makes me wonder what happened between the events of these two games to make him want to get that ripped.
The actual story is abysmal. I realize and acknowledge that narrative has never been a strong suit of the Resident Evil series, but this game makes absolutely no attempt to try and break this tendency. This game follows a tried and true formula of the protagonists investigating an incident that seems small enough and innocent, but then blows up into a large adventure. Pretty much every game in the series follows this formula. However, this game escalates so quickly and scenery changes so rapidly that you don't get to focus on the creepy environments. This game has rail shooting sequences where you are on a turret. The bosses have to be so ridiculous that you need to use .50 cal turrets or dump them in lava and then blow them up with rockets. The fights and the scenery are just some of the indicators of how ludicrous the scale and stakes are becoming in these games. This need to continually raise stakes and scale will not, and cannot be able to continue. RE1 was in a mansion, RE2 and RE3 were in a city, RE4 was in a small part of Spain, RE5 was in Africa, RE6 was global, where will RE7 be?
Chris Redfield, Ozwell E. Spencer, Albert Wesker and Jill Valentine.
However Barry Burton, Rebecca Chambers, Leon S. Kennedy, Claire Redfield, Sherry Birkin, WIlliam Birkin, Ada Wong, Carlos Olivera, and all the other Resident Evil past characters are greatly mentioned in "The History of Resident Evil" where you select "Library" at the Main Menu and select "Files" and you'll have to read the file that says "The History of Resident Evil". Chris Redfield, Sheva Alomar, Ozwell E. Spencer and Albert Wesker. Jill Valentine Plot Info FAQ's: (Updated)
Q: When does RE5 take place?
A: 10 years after the events of RE1, and 4 years after the events of RE4.
Q: Where is the game set?
A: A small village in Africa but you will visit other locations through the course of the game. 4 of these locations are The Village, Altair, Sea Cave, and Underground City.
Q: Does the story tie in with the rest of the series?
A: Yes. RE5 is said to explain the origins of the Proginator Virus which served as the base from which all of Umbrellas Bio weapons research stemed.
A: Yes, in fact the entire Resident Evil series and events before Resident Evil 0 are often mentioned through out the whole game.
Q: Is Umbrella in the game?
A: There are references but it is unknown if it plays any larger role than that. The main company involved in RE5 is called Tricell.
A: Umbrella's logo shows up and Chris thinks Umbrella merged with Tricell.
Q: What sort of enemies are in the game?
A: A new form of Plagas from RE4 that can survive in daylight appears to be the main trouble maker in RE5. Like in RE4 the Plagas can infect just about any living thing including People, dogs, what have you. Those they inhabit are reffered to as "The Infected" and serve as the base enemy set for the game. The Plagas also come in several natural forms including a flying version, whipping neck tentacles, and huge boss type creatures.
A: Umbrella's creation of the Licker makes a reappearence.
Q: Will zombies return?
A: At this point all indications point to no.
Correction: Zombie make a short appearance on conveyor belt in a factory as dead naked corpses that revive.
Q: Will S.T.A.R.S make a return?
A: No, the S.T.A.R.S organization was dismantled and replaced by an organization known as the B.S.A.A which stands for Bio-Terrorism Security Assessment Alliance.
Q: Who do you play as in the game?
A: You play as Chris Redfield who the story revolves around with Sheva Alomar playing the role of his backup partner and 2nd playable character for CoOp play.
Q: Who is in the cast of characters?
A:
Chris Redfield:
Plays the leading role in RE5. Chris was a former member of STARS and one of only a few survivors of the original "Mansion Inccident" . He was instrumental in the creation of the B.S.A.A of which he is a member and now travels the world seeking out those who would use Umbrella's research to do harm. Chris is a veteran series character dating back to the original1996 Resident Evil and is mortal enemies with Albert Wesker.
Sheva Alomar:
Plays the second leading role in RE5, serves as Chris's liaison in Africa. Works for the African branch of the B.S.A.A and is a new character to the series.
Albert Wesker:
Long time series antagonist dating back to the original 1996 title. It is unknown what his role is at this time but if history is any indicator he's up to no good... Again. He is mortal enemies with Chris Redfield.
Excella Gionne:
A relative of the founders of Tricell, a pharmaceutical company. She is apparently working with Wesker, and is a new character to the series.
Ricardo Irving: Anarms dealer and has connections to Excella and the Plague Doctor. He is a new character to the RE series.
Plague Doctor:
The cloaked woman IS Jill Valentine, not Sherry Birkin.
Women in stasis tube:
Again it's Jill Valentine during a dormate stage, because the T-Virus from Resident Evil 3 is still in Jill's body (in a dormate stage), and Wesker took advantage of that.
Women in Red:
A woman named Allyson. She appears briefly in the game.
Oswell E Spencer:
One of the founding fathers of the Umbrella Corporation. Spencer has been a long time character of the series, but has only ever been mentioned in reports or files. As such RE5 marks his first physical appearence in a RE game. He has ties to Wesker though his role in RE5 beyond that is unknown.
Basic Game Info FAQ's:
Q: When will RE5 be on store shelves?
A: RE5 will be available March 13th or14th 2009.
Q: What systems is the game coming out on?
A: RE5 will be available for the Xbox 360 and PS3. It has recently been confirmed that there will be no Wii version at a later date.
Q: Will there be any differences between the PS3 and 360 version of the game?
A: None. As of now the two versions look virtually identical and offer the same features. SIXAXIS aiming was considered for the PS3 version but was scrapped due to imprecision issues.
Q: Will RE5 play like RE4?
A: Yes. While many of the mechanics are the same in RE5 as they were in RE4 there have been a few new additions and modifications including an empahsis on "Cat and Mouse" type gameplay.
Q: How will the game control?
A: There are two control options a classic tank like system most fans of the series will be familiar with as well as a new "Gears" style system. The game also has a cover system, and destructible environments.
Q: How long is the game?
A: The producers have stated the game is roughly the same length as RE4, 20 hrs or so during your 1st play through depending on difficulty level and player skill.
Q: I heard there was a heat index feature that affected game play is that true?
A: There was, but the feature was scrapped.
Q: Does the game support online play?
A: Yes it offers 2 player jump in jump out CoOp game play through the entire campaign online.
Q: Does the game offer Split Screen CoOp?
A: Yes. It can also be played solo with your partner being controlled by the A.I.
Q: How does the inventory work?
A: Real-time weapon switching is being considered but hasn't been confirmed. The standard inventory system works like past RE games with a limited number of slots for items and supplies. Also items can be passed back and forth between Chris and Sheva on the fly at anytime.
A: You can access the inventory screen with game play going on, so if you're in a battle, you can still take hits while hurrying to switch items or weapons. And unlike in Resident Evil 4 where you had many inventory spaces, you're only entitled to 9 spaces per character.
Q: What about RE4's QTE events?
A: The QTE's are back but seem mostly used to help your partner in times of need.
Q: What sort of save system does RE5 use?
A: RE5 uses a checkpoint and chapter save system replacing the typewriters of old.
Q: Will the merchant return?
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