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Medieval 2 total war merchant guide: >> http://ikw.cloudz.pw/download?file=medieval+2+total+war+merchant+guide << (Download)
Medieval 2 total war merchant guide: >> http://ikw.cloudz.pw/read?file=medieval+2+total+war+merchant+guide << (Read Online)
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7 Apr 2013
1 Mar 2009 img148.imageshack.us/img148/4476/totalwarguideiu1.png Author: Landtuber Original Thread: Merchant Guide Merchant Guide - The Glory Of A merchant can be produced at any city that has built at least the first level of trade buildings, a Grain Exchange (requires 2 turns to build, 600 florins).
Super n00b question here. Do you place them near the resources and keep them there?
Ok, So after researching some information through trial after trial I have found out the most efficient way to use these new map units. Traits - Quick way to build up your merchants ability to increase his profit is by sending him somewhere that will test him. For example if play as a European nation, send him to
22 Aug 2016 He will make quite a lot of money before he's acquired by some other merchant unless you watch out for him and begin His voice is really weird though :O. skip to: 5:43. YouTube™ Video: Exploit Guide - Medieval II: Total War. Views: 319,549. This guide is everything you'll need to give the AI a really hard
For Medieval II: Total War on the PC, a GameFAQs message board topic titled "how to increase merchants skills".
20 Dec 2006 At guild HQ level all units are trained at valour 1, with a maximum pool of 4 units, except for English Merchant Cavalry, which remain at valour 0 for some reason best known to CA. To Gain Merchant's Guild Points: Train merchants: +10 settlement. Build merchants wharf series: +20/25/30 settlement, +0/2/5
The Merchant is an agent type in Medieval II: Total War, recruited in grain exchange (or their
January 2012 edited May 2014 in Medieval II: Total War. It seems my merchants are always too vulnerable to hostile takeovers. Is there a way I can make them stronger so they are more likely to succeed in these takeover efforts? I've already considered the merchant's guild, and I've tried moving a merchant
But usually only 1 or 2 regions offers large trade incomes; for Stockholm it's trade with Sofia with that makes good income. But the Personally, I would recommend occupation, because I think that population is everything in Medieval 2. Keep the population happy, tax them, kill every merchant you find.
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