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Space station 13 guide to research: >> http://mjr.cloudz.pw/download?file=space+station+13+guide+to+research << (Download)
Space station 13 guide to research: >> http://mjr.cloudz.pw/read?file=space+station+13+guide+to+research << (Read Online)
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Blue-space' Research. Research into the sub-reality known as "blue-space". It's quite isolated, but unlocks bluespace beakers at 2 and bags of holding at 4. Chemists would want those beakers, and everyone wants a bag. It can theoretically be upgraded to 11, but
The Research Director in charge of what is (theoretically) the reason the station is around. You
For instance, Colonial Marines and Fallout Station are both fine, as they came from SS13 originally despite many changes since. . Research is now maxed. and you didn't actually specify which server you were playing on, so here's a Paradise RnD guide that I co-wrote for anyone that finds it relevant.
Research into the sub-reality known as "blue-space". Unlocks both hi-tech components and teleportation technology.
1 Research & Development; 2 How 2 Gain More Points: 4 Dummies. 2.1 Ballmer Peak. 3 Tech Webs; 4 Deconstruction; 5 Construction. 5.1 Upgrading Machines. 6 From here on this guide is basically worthless on tgstation, as it has been entirely replaced by the new system. It'll be updated eventually. 6.1 Protolathe; 6.2
3 Dec 2017 Deconstruction is easy. Simply stick items into the destructive analyzer and turn it on. It is possible to eject items from the deconstructive analyzer if, say, security notices their missing laser guns. As always, experiment! Some technology on the station is just so basic that the analyzer won't even bother with it,
18 May 2014 I can understand people following guides but true space men check the code/experiment. This guide is also completely possible for a roboticist to follow and it's kind of catered towards them because unlike other guides, it asks robotics to print off the bare minimum from their fabs. It's a pretty cheap guide.
29 Sep 2017 Research & Development. Unique to the /tg/ code is research and development. This basically consists of a scientist shoving everything he can find into a destructive analyzer, where it is disintegrated, its workings analyzed, and the connected computer tries to integrate the technology with other known
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