Tuesday 21 February 2012 photo 1/5
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http://www.arena.net/blog/beta-development-update
Beta Development Update
In this blog post, we’ve got Randy Knapp explaining improvements to the compass, Devon Carver discussing some of the additions we’ve made to our open-world content, and Jon Peters talking about changes and additions to our boons and conditions. But first, I’d like to talk about some changes to being downed and defeated.
Cliffs:
- 4th skill in downed state is now a channeled healing ability so you can res yourself if not being attacked and when no one happens to be around to res you.
- A piece of gear is damaged when you are defeated, and broken after multiple deaths. Gear is not damaged by normal wear and tear, only when defeated.
- Can now zoom in/out on the compass.
- You can also ping/draw lines on the compass to alert players, like in GW1. (Lots of penis drawings when in a group).
- Meta-events: Dynamic Events that tell the story of the area (or "zone") you're in. May require multiple groups of people to finish, a quarter of the map may be affected.
- Hidden treasures: Treasures scattered throughout the world, requiring precise jumping or defeating enemies guarding it. (like Datacrons in SWTOR and treasures in Rift)
- Certain Boons and Conditions tweaked. Lots of changes here, probably better off viewing the page to see the changes. They also plan on making boons and conditions more noticeable.
Annons
Directlink:
http://dayviews.com/guildwars/502255371/