Tuesday 18 September 2018 photo 7/8
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Final Fantasy XII Movie Mp4 Download
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DOWNLOAD: http://urllio.com/r2nfl
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Street thief Vaan becomes embroiled in a quest to save the occupied kingdom in which he resides, Dalmasca, from a war that seems imminent.
War is on the horizon. Seeking to strengthen its base of power, the great Archadian Empire has been invading and subjugating its neighboring kingdoms, one by one. The small kingdom of Dalmasca was one of it. When the occupying Archadian forces established a new consul in Dalmasca's royal city of Rabanastre, it caught the intention of Vaan, an urchin living on the streets. To Vaan, the Empite was an enemy hated by himself who had taken the life of his brother--his last surviving family member. Vaan hatches a plan to sneak into the castle housing the new consul. But before he had the chance, Vaan got far more that he bargained for; a resistance movement of former Dalmascan soldiers rising up against the Archadian Empire were launching an assault! Amid the ensuing confusion that engulfed the castle, Vaan saw something he could scarcely believe. There, among the members of the resistance, was the figure of the sole remaining heir to the Dalmascan throne, Princess Ashe, who had been notified to the people as missing. Our story follows Vaan, Ashe and his friends, Penelo, the sky pirate Balthier, his partner Fran and many more through the magical world of Ivalice.
You may be wondering what my summary is referring to, and I'll get to that shortly. I want to start out by saying that there were so many things that began so very promising in this game. The beginning scenes were amazing, I loved them! The people looked extremely realistic and the battles they were having kept me glued to the screen. I thought to myself, 'Wow, I can't wait to get started!' The beginning of the game places you right in the middle of the fighting during the 'prologue' of the story line. It's a nice way to get the player used to the new battle system and all the features that come with Final Fantasy XII, while keeping you in the middle of the action.
Once you are finished with the prologue, you control the character Vaan. Vaan is an orphan due to the war and is a small time thief. As usual with a Final Fantasy you must run around and do little, trivial tasks to get used to the game, no problem there. After the simple, beginning tasks Vaan is assigned is where my issues with the game began.
First of all, the Gambit battle system. Is it a good idea? I believe so. But it made the battles so boring! If you set your gambits correctly you don't even have to do anything! I could honestly walk up to a foe, set my controller down, walk out of the room, make a sandwich, eat the sandwich, and finally return to find that my party had successfully defeated my enemies. The only time you actually had to watch your party and tell them what to do was when you were fighting something big, such as a boss or during a hunt. I have even heard of people suggesting that you leave your gambits on and go do something else for a few hours and come back to find your characters had leveled up. I don't know how well this works as I want to actually PLAY the game.
Secondly, this is where I address my summary, probably my biggest issue with this game is that you walk and walk and walk! Finally you get to a boss or a town you are supposed to, but unfortunately it has been so long since the last time you saw a video or even heard from the characters that you most likely forgot what is going on. I did! I was always either asking a friend who had played the game what I was doing or looking online for a tip. It was so frustrating!
Third, the characters in this game were just...there. At one point Balthier asks Vaan why he is with the group and going on these dangerous missions, and Vaan doesn't even answer. Then the girl Penelo is just along for the ride because the party finds her at one point and she suddenly decides to travel with you. Why? Who knows? There is NO character development at all. It's just, go here and do this, go there and do that. *Yawn*
My fourth complaint about Final Fantasy XII is the voice acting. What is up with everyone having an accent and being hard to understand? I don't know if anyone else had any sort of problem with this but no matter how loud I turned my TV up, I could not seem to understand the characters completely.
The fifth large problem with this game(yes I know there is a lot!) is the overall plot itself. Has no one else gotten tired of a 'Big Bad Empire is trying to take over the World'? If you have ever played the beginning Final Fantasy games many of those had that same plot. At first I was not against this as I believed that this classic plot could be told better and have a greater overall effect, but it didn't.
Lastly, my sixth and final complaint includes the bosses of this game. I must say that they are much harder than any other bosses of any other Final Fantasy I have ever played. I have always believed that Final Fantasy bosses needed to be tougher, but this?! Some of the bosses you really did not have a chance against, at all. It was literally walk in, attack once or twice, and die. Wow, fun... Even my roommate who flew through the game could not help me from time to time.
Now that I have my complaints listed, I feel that the good points of this game should also be recognized. The license board was a new and inventive way of learning how to use equipment, which I rather enjoyed. While having to buy and learn magick, in no particular order mind you, kind of took away from it, the overall system is good. The omission of random encounters really does help out, especially when your party is low on life and magick. The best part of the game has to be the hunts. This is a great option for a change of pace from "And we're walking!" to hunting a beast. While they are not always easy to find, it was always more fun to go on a hunt than progress the lack of storyline.
Overall, this game was a large disappointment for me. I feel that the makers of this game were lazy with the lack of in game movies and left the game with too little dialogue. If you are a big Final Fantasy fan, or you just love strategy games, Final Fantasy XII will not be the worst choice for you, but do not expect to be blown away.
And we're walking...
I am going to keep this sweet. I have played every single Final Fantasy game this includes spin offs such as dirge of Cerberus and Ergheiz anything by square really heck I even played the Bouncer and Vagrant Story.
As a hardcore final fantasy fan I was excited when I heard 12 was coming out I remember going out that week and buying it for 60$. I took the game home popped it in my PS2 and was amazed by the graphics and the story that was happening. Then the combat system started and at first it wasn't so bad it was just a huge leap from what Final Fantasy games were before. As I played more and more the battle system seemed to need me less and less to the point where i could set the controller down and go get food or read a book and I would be leveling up.
The problem, with the game is not the story itself by the characters in it. In the beginning I was interested in the characters but as the game went on I learned less and less and noticed that these were flat characters so much to the point where I could not stand playing any more. I gave up the game 3/4 of the way through because I could not connect with the characters.
This is not a bad game its just not a great one. lets Hope FFXIII/Versus is better.
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