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Hindi Uncharted 3: Drake's Deception Free Download
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Fortune hunter Nathan Drake is catapulted headlong into an adventure that takes him on a daring trek into the heart of the Arabian Desert in a search for the fabled "Atlantis of the Sands." This journey pits him and his mentor Victor Sullivan against the occult treachery of a shadowy clandestine organization and its ruthless leader. When the terrible secrets of this lost city are unearthed, Drake's quest descends into a desperate bid for survival that strains the limits of his endurance and forces him to confront his deepest fears.
Treasure hunter Nathan Drake embarks on a quest in search of the Atlantis of the Sands while battling an ancient, sinister organization.
Uncharted 3: Drake's Deception takes place about two years after the events of Uncharted 2. This time Drake is looking for a treasure that both Francis Drake and T.E. Lawrence were after. Ubar, Iram of the Pillars, The Atlantis of the Sands. Drake's gotten in over his head this time as a mysterious woman named Katherine Marlowe is looking for the lost city along with her group of men, and they'll stop at nothing from preventing Nate and Sully from getting to the city alive.
Nathan Drake, Victor Sullivan, Elena and Chloe are all back to go after this incredible treasure and the world is throwing everything at them. First let's talk melee combat. Uncharted has gradually gotten better with hand to hand combat as the series goes on and I think Uncharted 3 has just about mastered it. You can take on more than one enemy, pick up an object nearby and hit your opponent, and counter with relative ease. Gunplay is still the same, with the same duck and cover routine as the previous games.
The puzzles in Uncharted 3 can range from easy to mind-numbingly hard. I'll admit I had to look up how to solve a puzzle or two but once you find out how it goes it becomes fairly simple.
Of course one of the things that makes Uncharted so appealing are the graphics. They look amazing. The characters are even more realistic than last time and some of the environments are really mind blowing. Two things that stood out for me were the areas with fire and the desert areas. The sand looks real, the fire looks real. Sometimes it feels like you could just reach out and touch the locations. Nate makes subtle movements as he's walking too that give him a bigger sense of reality, though sometimes it feels a little awkward.
All I can say is Naughty Dog has delivered once more. While the climax felt a little rushed to me and the game is a bit short, Uncharted 3 is a game that is just as good if not better than its predecessor. I'll be playing it a lot more times in the future and I recommend it to any Play Station 3 owner.
What Nathan Drake does to Sony is truly like Mario does to Nintendo or Sonic to Sega. He is certainly Playstation's long-lost lover and once found, inseparable. He was born from the same womb that gave birth to the once-considered-Playstation mascot, Crash Bandicoot.
Uncharted series prove to enjoyable in all its iterations, and every new release gets better charm upon the previous. As you might expect, Uncharted 3 is the best among the whole series. The graphics and gameplay are naturally the most gorgeous, the actions are engaged and virtually non-stop, but the biggest improvement in UC3 is its amazingly diverse settings. If you got bored of running in the woods just like in UC1 and some in UC2, worry no more, UC3 got you explore a lot of gorgeous landscapes: from the bleak underground, remote castle ruins, market, airport, seaport, desert, and even a ghost town. Not to mention, the game also has the longest time to complete, in fact it was so long that I remember when I finally finished the game, I recalled playing the early chapters like it was years ago.
With all those cramped in a single disc, you might not notice that UC3 has the largest data size ever released as a video game to date - over 50 GB! Finally, a game that justifies the sheer capacity of blu ray disc! I can't imagine if it is not a PS3 exclusive, how many discs it will come on PC or Xbox 360.
One glaring omission out of the box somehow is the movie viewer feature! In past UC games, I really love viewing the cutscenes I've passed over and over again through movie viewer feature to admire the scenes and as an enjoyment bonus (in fact, I do think that the movie feature is among the feature you love in UC series, right?) Now in UC3, with all those major overhauled in graphics and others, can't you imagine the passion to watch it over and over again? And this time, Naughty Dog has removed that lovely feature, do you believe that? I wonder if they were too busy finishing the lengthy gameplay that they forgot to include this. Fortunately, Naughty Dog realized this and through patch 1.03, they returned this little nice feature. If you own the earlier version (just like me having the 1.00 version), you will only need to update the game. No big deal indeed, unless you have no proper internet connection. Unlucky me, I am among the second one. Oh well...but OK, this should not ruin the whole UC3 experience..But if you purchased the game recently (or just plan to purchase) chances are good that you will get the updated version, which means the feature is already available out of the box.
Move over Indiana Jones. Nathan Drake has come to claim his crown. His adventure is not over, there's still plenty to do out there, UC series could continue as much as tenth of iterations. Let's just imagine what mad quest he will engage next..Or, get this...how about he meets Lara Croft and they venture together (and eventually, maybe get married?)? They are surely match made in heaven. Sounds really unlikely, but hey...it's cool!
The UK (London), Colombia (Cartagena), France, Syria, Yemen and Saudi Arabia Drake claimed that it required months to sail through the East Indies during his famous circumnavigation, when it should have needed no more than a few weeks. Records of his voyage were declared classified by Elizabeth on his return to England. Official documents were falsified, and the surviving sailors compelled on pain of death to stay their tongues, to prevent sensitive informtion from falling into the hands of the rival Spanish.
Some believe that the discrepancy occurred because Drake actually attempted to find and navigate the Northwest Passage, the Arctic Ocean sea route linking the Atlantic and Pacific. Drake's Deception, however, implies that Sir Francis Drake was charged by Elizabeth and her advisors to make a stop in Arabia to find Iram of the Pillars, a lost city. They hoped that he might at least return with plunder and, if legends were true, a source of great power. On reaching a temple in Yemen, though, the explorer was deeply alarmed by the warnings he found there; abandoning his search, he lied to Elizabeth on his return to England. This event is the origin of Uncharted 3's subtitle. Marlowe is the head of a secret society that dates back to Elizabethan England. Sir Francis Walsingham, Principle Secretary to Queen Elizabeth, was a pioneer of modern espionage techniques; it was he who created the spy network of remarkable reach and sophistication. Among his many innovations, he is believed to have recruited agents to operate in numerous foreign courts to gather intelligence and distribute misinformation. There is a famous portrait that shows the monarch wearing a dress where, if you look closely, you can see that it is covered with symbols of eyes and ears; a far from subtle warning to those who might conspire against the Crown's interest.
This spy network is the basis of Marlowe's order, with Walsingham, John Dee and even Elizabeth herself among its founding members. It has operated in secret throughout history, manipulating individuals and world events through the use of deception, drugs and "magic". In its post-Elizabethan form, it should not be regarded as an explicitly political organisation; think of it more as a secret cult with clandestine motivations, in the style of the Illuminati. Marlowe harboured an ambition to restore the organisation's power and, in a dream passed down through 400 years, sought to exploit the secret of the Atlantis of the Sands...an aspiration long frustrated by Nate's theft of Sir Francis Drake's ring in Cartagena Whether affection or biological fact, there is no doubt that Nate is insistent on the authenticity of his lineage...no matter how cynical others may be. We see the truth behind his explanation of how he came to possess his ring in Drake's Fortune - "I kind of inherited it," he told Elena, obliquely admitting to the theft - in the Cartagena flashback early in Drake's Deception.
No matter his precise heritage, there is at very least a thematic relationship between Nate and Sir Francis. They can each be said to have lived in accordance with Drake's motto of sic parvis magna, "greatness from small beginnings". Both are remarkable men of action who are as moths to the flames of noteworthy experiences and wondrous sights, despite their humble origins: Nate as an orphan, Sir Francis Drake as a commoner eventually knighted by his Queen. In Uncharted 4: A Thieve's End, it is revealed that Nathan and his brother Sam changed their identities and adopted the last name of Drake. Because their mother was a brilliant historian who researched Sir Francis. Known under many names throughout history - Ubar, the City of Brass, Iram of the Pillars - the "Atlantis of the Sands" is a mythical lost city located in the Rub' al Khali desert. It was constructed over an underground spring that made it a miraculous, verdant settlement in the middle of a desiccated wasteland. Salim tells Nate that the city became a "place of evil" when Solomon imprisoned malevolent Djinn ("genies" of supernatural origin and made of pure fire) inside a brass vessel and cast it into the aquifer that fed the oasis.
We clearly see Marlowe's cultists attempting to retrieve a vessel from beneath the waters of Iram. Whether this vessel actually contains legendary Djinn or a natural psychotropic substance is left to the player's interpretation. Thirsty and exhaused on arrival at the Atlantis of the Sands, Nate drinks the city's water and is - to paraphrase Chloe's appraisal of Cutter's state earlier in the adventure - "tripping balls" when he fights the fiery creatures. This was almost certainly inspired by his earlier conversation with Salim. In his highly suggestible state, Nate interprets his opponents as being Djinn, or at least an approximation conjured up by his addled mind.
As an orphan, abandoned at the tender age of five, Nate's foremost fear is to be left alone...which, almost paradoxically, has made it almost impossible for him to form lasting relationships. Being his mentor, closest friend and essentially a surrogate father, Sully's death is the most traumatic event Nate can imagine. Though Marlowe argues earlier in the story that Sully perceived the young Nate as an opportunity, a "long con" of greater value than the commission she offered, Nate's most cruel hallucination shows that he sees no abiding truth in her unsentimental appraisal. They actually got married after the events of Among Thieves. The revelation is perhaps a little subtle, but it's there: when Nate says "You're still wearing it," (referring to her ring), Elena's blunt response to Nate's observation ("It helps in this part of the world. Seriously, don't flatter yourself.") makes it clear that it is a wedding band, which she uses to deter aspirant suitors.
Though wealth eludes him at the conclusion of Drake's Fortune and Among Thieves, Nate on both occasions gains a treasure of great value in Elena...and, on both occasions, he blows it, walking out when his phobia of commitment drives the couple apart. Elena perhaps best understands Nate's existential fear: he's afraid of admitting who he really is, and almost obsessively takes refuge in an identity that doesn't truly belong to him.
The motto on Drake's ring has defined Nate's entire life; there's a sense that he has always walked backwards into his future, defined by his troubled childhood. In the closing cinematics, however, his reaction to his wedding band when Sully produces it - so much like the one belonging to Sir Francis, but lacking the motto; a blank slate - perhaps suggests that it might finally be "Nate", not "Drake", who accompanies his closest friend and wife to the plane before the closing credits roll. In one level of the game, Nate manages to climb aboard a cargo plane heading out into the desert. However, he is soon discovered by a guard on board who attempts to throw him out the back of the plane. Nate manages to defeat the guard by releasing the chute of a container, sending the guard and the planes cargo out the back. This causes the plane to lose control and catch fire as a result of the ensuing gunfight. Nate and all the people on board are sucked out into the sky as the plane plummets to the ground. Luckily, Nate manages to manoeuvre himself to a crate with an attached parachute midair. He pulls the cord and floats safely down into the desert. a5c7b9f00b
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