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From upcoming 3rd edition of The Art of 3D Computer Animation and Effects. The 12 Principles of Character Animation. Applied to 3D Computer Animation. Summary of presentation by Isaac Kerlow, TWDC, at the Forum international des technologies de l'animation. Angouleme, France, 2002. The 12 principles were
The Art of 3D Computer Animation and Effects. • Turnkey software & proprietary software (p67). • Preproduction, production & postproduction (p77). • Animatic (p80). • Right-handed or left-handed coordinate system (p93). • Polygon (p99). • Local or global transformation (p100). • Absolute or relative values (p101). •. OBJ file
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