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Real-Time 3D Terrain Engines Using C++ and DirectX 9 (Game Development Series)
by Greg Snook
rating: 3.1 (27 reviews)
>>> http://bit.ly/2iPNMfU DOWNLOAD BOOK
Details:
Amazon rank: #2,968,455
Price: $15.34
bound: 374 pages
Publisher: Charles River Media; 1 edition (June 2003)
Language: English
ISBN-10: 1584502045
ISBN-13: 978-1584502043
Weight: 1.8 pounds
Real-Time 3D Terrain Engines Using C++ and DirectX 9 (Game Development Series) Greg Snook
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Real Time 3D Terrain Engines Using C++ And DirectX 9 2009-08-27 上传大小:5.09MB 游戏引擎地形 Product Description With recent advancements in programmable...
2013年7月1日 - Captain 评论Real-Time 3D Terrain Engines Using C++ and DirectX 9 (Game Development Series) (Game Development Series) 3 2010-12-08 16:15:14 ...
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RealTime 3D Terrain Engines Using C and DirectX 9 Game Development Series
实时3D地形引擎使用C和DirectX 9游戏开发系列
全部释义和例句试试人工翻译
Snook, Greg (Gregory) - Charles River Media, Inc. - 2003 - 被引量:34
被引:6Generation and control of game virtual environment 《Internationa...
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Greg Snook - Charles River Media, Inc. - 2003 - 被引量:40
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12条回复 - 发帖时间: 2008年12月12日
23条回复 - 发帖时间: 2010年5月18日
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