Saturday 24 January 2009 photo 1/1
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Race: Cylon
Type: Military
FTL
Propulsion:
Crew: None (Shipboard AI)
Role: Space superiority fighter
Weapons: 2 Kinetic Energy Weapons, missiles
Dimensions
Length: (approx) 8.94 meters
Height: (approx) 1.52 meters
Wingspan: (approx) 5.59 meters
The Raider is the primary aerospace attack craft used by the Cylons.
The Raider is first encountered more than 40 years after the Cylon War, when the Cylons launch their devastating surprise attack on the Twelve Colonies.
The Raider is initially thought to be wholly mechanical in design, with a high-level AI controlling it. However, following the recovery of a Raider forced down during a firefight and recovered by Lieutenant Kara Thrace (Act of Contrition), the new Raider is found to be, in fact, biomechanical in nature (You Can't Go Home Again), incorporating a number of large organs in its design, including an biomechanical brain.
Much like the Cylon agents, the biomechanical Raider pilot's consciousness can be transferred into new "bodies" if it is destroyed. (Whether this process requires a nearby basestar or Resurrection Ship for the transfer is not known.) While this death/rebirth process allows the Raider to "learn" from its mistakes and become a more efficient killing machine, the process can also cause Raiders to fight with deadly, almost-humanlike tactics (Scar).
Type: Military
FTL
Propulsion:
Crew: None (Shipboard AI)
Role: Space superiority fighter
Weapons: 2 Kinetic Energy Weapons, missiles
Dimensions
Length: (approx) 8.94 meters
Height: (approx) 1.52 meters
Wingspan: (approx) 5.59 meters
The Raider is the primary aerospace attack craft used by the Cylons.
The Raider is first encountered more than 40 years after the Cylon War, when the Cylons launch their devastating surprise attack on the Twelve Colonies.
The Raider is initially thought to be wholly mechanical in design, with a high-level AI controlling it. However, following the recovery of a Raider forced down during a firefight and recovered by Lieutenant Kara Thrace (Act of Contrition), the new Raider is found to be, in fact, biomechanical in nature (You Can't Go Home Again), incorporating a number of large organs in its design, including an biomechanical brain.
Much like the Cylon agents, the biomechanical Raider pilot's consciousness can be transferred into new "bodies" if it is destroyed. (Whether this process requires a nearby basestar or Resurrection Ship for the transfer is not known.) While this death/rebirth process allows the Raider to "learn" from its mistakes and become a more efficient killing machine, the process can also cause Raiders to fight with deadly, almost-humanlike tactics (Scar).