Thursday 20 September 2018 photo 4/4
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Dead Or Alive 4 Download Movies
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DOWNLOAD: http://urllio.com/r9w46
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The fourth Dead or Alive game in the series.
I don't understand why most of the people compare "Dead or Alive" to "Virtua Fighter" so much. I have played both series since forever and both have a different feel to it.
"Virtua Fighter" is the nr:1 deepest, realistic fighting simulator game out there while "Dead or Alive" is fast, arcade fun kind of a game that takes advantage to the environment and look's good while playing it.
Is "Dead or Alive" as deep as "Virtua Fighter"? God No! But it doesn't need to, they are quit the opposite. Even the creators of these games doesn't deny this. Yu Suzuki's direction to "VF" is to have total realism while "DoA" creator Tomonobu Itagaki is simplicity. Both have mention this on interviews.
I for myself are glad that "Dead or Alive" exists and I think we need a game series that stands out like the way it does, it's pure fun and simple but still a fast aggressive fighting game with obvious controls and function. And comparing "VF" to DoA" for me is complete bullocks. Both of them are the best on their crafts and who says you can only choose one of them.
"Dead or Alive 4" is the recent game of the series and it's the best one so far with more moves, more character's, fantastic interactive stages, faster game play and a final boss that will be a great challenge for the experienced "Doa" players but a tearing experience for the newbies. I Should also mention that it has the best ending sequence a fighting game has ever had, seriously!
Ever since its debut in the late nineties, the dead or alive series has produced absolutely beautiful looking games .The 2005 instalment is no different -this game is a graphical stunner! The characters look highly detailed and the backdrops that they fight against are incredibly realistic.
Like the saying goes though, looks aren't everything and Dead or alive proves it-it may be easy on the eye but gameplay wise its as severely lacking as its always been.
The game play just encourages lazy button bashing tactics with its 'one button-sets-off-endless-multi-hit-combos attack system. Even the most calm and collected player can be reduced to a button mashing goon with controls like these- DOA 4 plays like a dumbed down version of virtua fighter.
But the worst thing about the gameplay ? The absolute worst thing? Its the counters. While games like tekken, virtua fighter and king of fighters have counters that take skill and timing to pull of , DOA's are the complete opposite. The counters here can be performed at the touch of a button and take off unfairly huge amounts of energy. This quick and easy counter system invites you to be over reliant on it and results in boring matches in which you and your opponent spend half a round waiting to hit each other . Its frustrating.
Dead or alive 4 is both super good looking and superficial. I'm tempted to say that things might improve with the sequel but judging by this franchises track record I severely doubt it.
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