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boost ::< signals2
boost signals2 num_slots
boost signals2 example
boost signals2 multithreading
boost signals2 shared_ptr
boost :: signals2 connect
c++ boost signals2 connect
boost signals2 block
Boost.Signals2 implements the signal/slot concept. One or multiple functions – called slots – are linked with an object that can emit a signal. Every time the
29 Aug 2006 The most common input/output (I/O) model used in Linux is synchronous I/O. After a request is made in this model, the application blocks until
boost-async - experiments with asio, threads, and similar beasts.
23 Jul 2013 Boost Signals2. I'm also using Boost shared_ptr/weak_ptr, Boost mutex, and Boost It seems like slots usually can be evaluated asynchronously, but . what order classes get inherited (especially for classes which could
14 May 2016 In our game Burnt Islands we use boost::signals very extensively. Actually it's boost signals2 or boost::signals2. with lambdas · 4Signals calling members in classes · 5Signals with templated handlers (message like system).
2 Jul 2014 an asynchronous eLearning approach into your eLearning course? want to consider including games and scenarios to boost interactivity.
8 Feb 2013 In Boost.Signals slots are called synchronously and slots connected to the same This is true also of the thread-safe variant, Boost.Signals2
12 Jun 2007 boost::signals2::signal<void ()> sig; sig.connect(Hello()); sig.connect(World()); sig(); .. shared_ptr classes other than boost::shared_ptr (such as . For example, suppose you have a group of asynchronous tasks, each of
the elements of the proactor pattern to classes in asio. The basic . https://github.com/tkil/boost-async/blob/master/async-signals2.cpp
Asynchronous signals library. The signals and signals2 library work with signals ( events ) which are handled synchronously. Is there any Boost
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