Saturday 3 January 2009 photo 1/2
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HAHA Beginer Guide?!
1v1 – Alternative for PvP - Player versus Player
Drop - A monster leaving behind equipment when slain.
noun - The equipment itself that is left behind when a monster is slain.
Guild - An organized team of players that have banded together for a common cause.
Heal - The act of restoring health points (health, hit points, HP) to a player so that he may cheat deathanother few seconds.
HP - Hit points, also known as health points, damage points, life points and countless other synonyms,are points used to determine a character's overall health.
Melee - Close combat fighting
MMORPG – (acronym) Massively Multiplayer Online Roleplaying Game
Mod - A moderator, or someone who manages control over the game and handles with rule-breakers
MOB - A mob is a single NPC, usually one that is meant to be killed for experience or loot, though strictly speaking any computer controlled creature is a MOB. MOB is usually (but not always) interchangeable with Monster (see below).
MP - A common abbreviation for Magic Points.
NPC - Non-player character, a character that is controlled by the game.
Party - A group of players fighting together. The party, or group, often consists of varied classes that support one another through their differing movesets
Patch - A new set of files that must sometimes be downloaded and installed by each player. These files usually contain updates and bug fixes to the game, and sometimes contain new features, new quests, new content, or any other addition, deletion, or alteration of the game that the designers have decided to "push out." All players must have the latest patch installed to continue playing.
PK - Player Killing, the act of killing another player without requesting a duel.
PvE - Player vs. Environment, describes player interaction with the environment, usually involving combating NPCs. Also known as PvM, Player versus Monster.
PvP - Player versus Player, occurs when two players engage in combat or describes a system that allows this.
Quest - Built-in goals or objectives that are issued to the player by NPCs, and which, when completed, often yield specific rewards, such as equipment, money, experience, or faction.
1v1 – Alternative for PvP - Player versus Player
Drop - A monster leaving behind equipment when slain.
noun - The equipment itself that is left behind when a monster is slain.
Guild - An organized team of players that have banded together for a common cause.
Heal - The act of restoring health points (health, hit points, HP) to a player so that he may cheat deathanother few seconds.
HP - Hit points, also known as health points, damage points, life points and countless other synonyms,are points used to determine a character's overall health.
Melee - Close combat fighting
MMORPG – (acronym) Massively Multiplayer Online Roleplaying Game
Mod - A moderator, or someone who manages control over the game and handles with rule-breakers
MOB - A mob is a single NPC, usually one that is meant to be killed for experience or loot, though strictly speaking any computer controlled creature is a MOB. MOB is usually (but not always) interchangeable with Monster (see below).
MP - A common abbreviation for Magic Points.
NPC - Non-player character, a character that is controlled by the game.
Party - A group of players fighting together. The party, or group, often consists of varied classes that support one another through their differing movesets
Patch - A new set of files that must sometimes be downloaded and installed by each player. These files usually contain updates and bug fixes to the game, and sometimes contain new features, new quests, new content, or any other addition, deletion, or alteration of the game that the designers have decided to "push out." All players must have the latest patch installed to continue playing.
PK - Player Killing, the act of killing another player without requesting a duel.
PvE - Player vs. Environment, describes player interaction with the environment, usually involving combating NPCs. Also known as PvM, Player versus Monster.
PvP - Player versus Player, occurs when two players engage in combat or describes a system that allows this.
Quest - Built-in goals or objectives that are issued to the player by NPCs, and which, when completed, often yield specific rewards, such as equipment, money, experience, or faction.