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Force Choke is a neutral power, so you can use it with no negatives as a Jedi, plus Light side has some really bitchin' enhancement powers that Sith lack (like being able to take 2-4 times in a turn or run at 11x normal speed). Sith just get the flashy stuff that looks cool but it's not nearly as effective, in my
For Star Wars: Knights of the Old Republic II: The Sith Lords on the Xbox, Force Powers Guide by Joshs Name.
The main cost is that your force power DCs will be lower than a consular build(less effective AoEs basically) and you'll have a slightly smaller selection of force powers. Skip to TL:DR #2 if this doesn't interest you. Sentinel. Attributes: Strength 14. Dexterity 12. Constitution 14. Intelligence 14. Wisdom 14.
While every character is able to use two weapons, Two-Weapon Fighting removes the off-hand penalty and allows the character use of staff weapons. Universal Powers. Throw Lightsaber. Using the force telekinetically, the Jedi can throw his/her lightsaber at an opponent from a distance and guide it back to the hand.
22 Jan 2018 4.1 Crush Opposition. 4.2 Drain Force. 4.3 Drain Life. 4.4 Fear. 4.5 Force Crush. 4.6 Force Scream. 4.7 Fury. 4.8 Shock.
23 Jul 2015 Andrea's Complete KOTOR II Achievement Guide. By Andrea Welcome to my guide for Knights of the Old Republic 2: The Sith Lords. This game is a .. The two powers unique to Jedi Master prestige class don't seem to be required, as I unlocked the achievement during a Weapons Master run. You will
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5 Dec 2006 Sentinels also get paralysis immunity at level 12 or so, and immunities to fear and stun. However, they can still be force choked by sith enemies or so. And powers like insanity still work against Sentinel PCs. However, with skills, it helps especially if fighting becomes tiring. Edited by vaxen83, 05 December
28 Mar 2012 Guide - Star Wars KOTOR 2: Basics and Experience Character Selection Error creating thumbnail: File missing At the onset you will have the option to choose from a Jedi Gu Charisma: A Jedi with high charisma suffers less of a penalty when using force powers of the opposite alignment. The character
24 Oct 2017 From StrategyWiki, the video game walkthrough and strategy guide wiki 2 Sith. 2.1 Sith Marauder; 2.2 Sith Assassin; 2.3 Sith Lord. 3 Return. Once your character has reached level 15 and become sufficiently aligned to the light side (75-100) or dark side (0-25) of the Force . bonus, Saves, Feats, Powers.
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