Friday 1 September 2017 photo 33/65
|
Max avoidability maplestory guide: >> http://bit.ly/2eMpjnB << (download)
maplestory phantom reboot
cross surge maplestory
rage maplestory
maplestory phantom hyper skills
maplestory final cut
bullseye shot maplestory
maplestory phantom guide
maplestory phantom 5th job
For MapleStory on the PC, a GameFAQs message board topic titled "I'd like a little attacks, the Mercedes skill Ignis Lore simply says "Avoidability + 20%". Evasion skills are really vague about what specifically they refer to.
2 Aug 2014 If you have over max weapon/magic defense and avoidability, does it affect If maple is damaging your health Oz tower guide: floors 11-20.
26 Jun 2016 Formula: Calculate Max Damage Random damage is output between minimum and maximum damage MapleStory Avoidability Formula . Read this guide: (Ultimate HP Washing Guide) for more details on HP Washing.
17 Sep 2008 Doggy Mouth (Avoidability +3, Max HP +210) +7 scroll _ . Total Int that MapleStory Warrior Skills + Skill BuildIn "Warrior 1st Job". Categories:
13 Apr 2017 this is my own mmorpg game guide blog,mostly for world of warcraft and other big mmorpg games.
4 Apr 2015 Welcome to this comprehensive guide to Night Lords by myself, Sila, and @Marty. Since there's Maple weapons that don't require DEX, you won't need DEX, Level 32 - 41: +29 Critical Strike (MAX), +1 Claw Mastery (4) . Shadow Shifter: NLs already have high avoidability, adding onto that with an
Is 10% the maximum dodge chance a character can get from equips and Inner-ability strategywiki.org/wiki/MapleStory/Formulas#Avoidability and it comes from skills, so 50% Dodge chance means you avoid attacks
12 Aug 2017 Ayumilove MapleStory Phantom Thief 1st 2nd 3rd 4th Job Skill Preview It's best to steal from a high level character that already max the skill while you pump up your . Level 10: Additional Avoidability Chance: 30%.
10 Jul 2010 Avoidability is not necessarily one of the most important stats in the game, but many it often Using skills that provide Avoidablilty Body (+20 Avoidablilty at Max) (Passive); Focus (Active) (+20 Avoidablilty at Max) (Active)
What I'm more worried about is Crit min and Crit max. Thieves rely on skills that give them x% chance to dodge an attack, which is different
Annons