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To introduce the basic concepts of OpenGL ES 2.0, we begin with a simple example. In this chapter, we show what is required to create an OpenGL ES. 2.0 program that draws a single triangle. The program we will write is just about the most basic example of an OpenGL ES 2.0 application that draws geometry. There are
OpenGL ES was at one time the most popular topic on the site, but that topic began to fall to the wayside somewhat because of the improvements in different iPhone game engines, and because of the perceived increase in complexity between OpenGL ES 1.1, and OpenGL ES 2.0. For information on OpenGL ES 2.0 with
I recently heard about Learning Java by Building Android Games, a new book by John Horton. John was one of the reviewers for OpenGL ES 2 for Android: A Quick Start Guide and helped me out when I was writing the book, so when I found out that he had a book of his own, I was happy to learn more. John's book is
9 May 2013 It has been a while since I was able to write any tutorials and continue on my last serie about OpenGL ES 1.x feels a bit out-dated so I start all over again but with OpenGL ES 2.0 but there are so many common things that I will be copy & pasting a lot. I really love all the comments I have gotten on my
21 May 2015
OpenGLES.zip. The Android framework provides plenty of standard tools for creating attractive, functional graphical user interfaces. However, if you want more control of what your application draws on screen, or are venturing into three dimensional graphics, you need to use a different tool. The OpenGL ES APIs provided
23 Mar 2017 There are currently two different APIs you can use to interact with an Android device's GPU: Vulkan and OpenGL ES. While Vulkan is available only on devices running Android 7.0 or higher, OpenGL ES is supported by all Android versions. In this tutorial, I'll help you get started with using OpenGL ES 2.0 in
25 May 2011 In this OpenGL tutorial you'll get hands-on experience with OpenGL ES 2.0 and will create a simple "Hello, World" app that displays some simple geometry.
3 Dec 2009 I have started a new updated serie of tutorials on OpenGL ES 2.0 for android. Check them out at: OpenGL ES 2.0. I'm going to write a couple of tutorials on using OpenGL ES on Android phones. The theory of OpenGL ES is the same on different devices so it should be quite easy to convert them to another
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