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11 Nov 2003 Metroid Fusion - Walkthrough. Metroid Fusion Walkthrough. Walkthrough by Briefing | Objective 1 | Nightmare. Mission 14. Briefing | Objective 1 | Objective 2 2 | Samus Aran-X | Omega Metroid. Information Energy Tank Locations | Missile Tank Locations | Power Bomb Tank Locations | Monster Guide
11 Sep 2014 M) Sector 5 (ARC). Objective 1: Organism "Nightmare" is on a rampage. Find it and engage. Stopping in the first Navigation Room in this sector brings with it a more detailed report of the damage: a creature known simply as "Nightmare" is to blame, and you must put an end to its destructive habits.
12 Aug 2003 Metroid Fusion - Boss FAQ. "Metroid Fusion: The Boss FAQ" v3.00 6/17/03 by ShadowDragon99 [E-Mail: x_dragon7k@hotmail.com] .. After about three more hits, the gravity pod and Nightmare's mask will both fall away, making Nightmare much more agile! Quickly get on the ladder and fire missiles into
25 Feb 2018 Go to Sector 5. In the Sector 5 Navigation Room, Adam tells you to find and kill the Nightmare. Go to the right, through the Save and Recharge rooms. When you arrive in the next room, jump to avoid the projectile that the Zeela shoots in your direction. Go down to the bottom of this tall room and go through
This is the strategy I have listed in my walkthrough. >Boss 10: Nightmare (Sector 5) For this fight, you'll be using the Charge Beam for the first half. Why? Because when you add up the Charge ability, the Plasma ability, and the fact that the Wide Beam shoots three beams at once, it does major damage over. Missiles, and
Nightmare (????? Naitomea) is described as a "a Bio-Mechanical organism designed for military
1 May 2014 Once you've grabbed the item roll over to the crumbling blocks in the floor and drop through to finally face Nightmare in a large room. Refer back to the bosses guide for tips on beating this strange looking monster. Upon defeating this weirdo you'll finally recover the awesome Gravity Suit! Now you'll be able
30 Jun 2006
17 Aug 2014 1.1 Any%; 1.2 100%; 1.3 1%. 2 Charge Beam Core-X; 3 Zazabi; 4 Serris; 5 BOX; 6 Mega-X. 6.1 Any% / 100%; 6.2 1%. 7 Wide Beam Core-X; 8 Yakuza. 8.1 Phase 1; 8.2 Phase 2. 8.2.1 Missile Strategy; 8.2.2 Charge Beam Strategy. 9 Nettori. 9.1 100%; 9.2 1%; 9.3 Any%. 10 Nightmare. 10.1 Any% / 100%.
Okay, I'm sure this has been asked before, but I have been unable to find a solution: I am stuck in Sector 4 (the water level) after beating Nightmare. I have NOT gone to the navigation room, so the red doors are not open yet. The only way out is the way I came in, through the speed blocks. However, I can
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