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Abstract. This paper introduces a paradigm for describing and specifying Tangible User Interfaces. (TUIs). The proposed TAC (Token and Constraints) paradigm captures the core components of TUIs while addressing many of the conceptual challenges unique to building these interfaces. The paradigm enables the.
Tangible User Interfaces als kooperationsunterstutzendes Medium von. Eva Hornecker. Dissertation zur Erlangung des Grades einer Doktorin der Ingenieurwissenschaften. - Dr. Ing. -. Vorgelegt im Fachbereich 3 (Mathematik & Informatik) der Universitat Bremen im April 2004. Dissertationskolloquium am 28.6.2004.
It is commonly believed that physical action is important in learning, and tangible objects are thought to provide different kinds of opportunities for reasoning about the world. Designing TUI for children s learning has its practical and scientific relevance. Tangible User Interfaces (TUIs) can be employed to improve existing
30 Dec 2008 Tangible user interface laboratory: Teaching tangible interaction design in practice. ORIT SHAER,1 MICHAEL S. HORN,2. AND ROBERT J.K. JACOB2. 1Department of Computer Science, Wellesley College, Wellesley, Massachusetts, USA. 2Department of Computer Science, Tufts University, Medford,
Full-text (PDF) | In the last two decades, Tangible User Interfaces (TUIs) have emerged as a new interface type that interlinks the digital and physical worlds. Drawing upon users' knowledge and skills of interaction with the real non-digital world, TUIs show a potential to enhance the way in whic
30 Dec 2008 Tangible user interface laboratory: Teaching tangible interaction design in practice. ORIT SHAER,1 MICHAEL S. HORN,2. AND ROBERT J.K. JACOB2. 1Department of Computer Science, Wellesley College, Wellesley, Massachusetts, USA. 2Department of Computer Science, Tufts University, Medford,
8 Sep 2003 ABSTRACT. This paper extends our understanding of tangible user interfaces. (TUIs) by considering the different ways in which physical and digital objects can be computationally coupled. It proposes a framework based around the degree of coherence between physical and digital objects. Links between
Tangible user interfaces (tuis) augment the physical world by integrating digital information with everyday physical objects. Developing tangible interfaces is problematic because programmers are responsible for acquiring and abstracting physical input. This is difficult, time-consuming, and requires a high level of technical
Emerging Frameworks for Tangible User Interfaces. Brygg Ullmer and Hiroshi Ishii. ABSTRACT. For more than thirty years, people have relied primarily on screen-based text and graphics to interact with computers. Whether the screen is placed on a desk, held in one's hand, worn on one's head, or embedded in the physical
Technical Report. Number 733. Computer Laboratory. UCAM-CL-TR-733. ISSN 1476-2986. Tangible user interfaces for peripheral interaction. Darren Edge. December 2008. 15 JJ Thomson Avenue. Cambridge CB3 0FD. United Kingdom phone +44 1223 763500 www.cl.cam.ac.uk/
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