Saturday 5 November 2011 photo 2/3
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"There will be four different server types in Star Wars: The Old Republic. Here's how they work generally, and details on how we're dealing with roleplaying (RP) servers:
PvE (Player vs Environment) – Players will have to manually flag themselves if they wish to engage in PvP outside of designated Warzones and Open World PvP areas.
PvP (Player vs Player) – Players are automatically flagged for PvP outside of the designated 'safe' areas (such as Origin Worlds, Capital Worlds, and the Republic/Imperial Fleets; see below for more info).
RP-PvE – Players are encouraged to roleplay and act ‘in-character’ while playing on an RP-PvE server. Players must manually flag themselves if they wish to engage in PvP outside of designated Warzones and Open World PvP areas.
RP-PvP – Players are encouraged to roleplay and act ‘in-character’ while playing on an RP-PvP server. Players are automatically flagged for PvP outside of the designated 'safe' areas (such as Origin Worlds, Capital Worlds, and the Republic/Imperial Fleets; see below for more info).
The pre-launch Guild Headquarters currently allows you to select between three different server types for your guild: PvE, PvP, and RP, which will determine your server placement during Phase 3: Deployment. During Deployment, we will be placing all eligible guilds that select 'RP' onto RP-PvE servers by default. If a guild wishes to exist on an RP-PvP server, they will need to create their guild manually on a new server once they reach their Capital World (Dromund Kaas or Coruscant) and create their guild.
The decision to make RP-PvP servers an option for players was made recently, which is why the choice was not available in the Guild Headquarters to start with. We apologize for any inconvenience this causes, but we hope you are as excited as we are to be able to choose this option for your guild in the game at launch.
PvP server rulesets
We also wanted to expand on what the PvP server ruleset means in The Old Republic. The obvious overarching rule is that in general, if you see a player of the opposite faction, you may immediately engage them in combat.
The exception to this rule is sanctuaries, which are large areas where PvP may not take place, regardless of whether you are flagged or unflagged for PvP. Examples of this are the Origin Worlds (Tython, Ord Mantell, Hutta, and Korriban), the Capital Worlds for both sides (Dromund Kaas and Coruscant), and the Republic/Imperial Fleets.
Hopefully this post helps inform your decision as to which server type you'd like to play on at launch. If you haven’t already, create a guild on the Guild Headquarters so that you can get placed on a server before the game launches!"
Annons
Emmiihh
Sun 11 Dec 2011 19:17
Jag förstod inte vad som e skillnaden mellan rp pvp o pvp.. Kan någon snälla förklara? :$
ragsash
Sun 11 Dec 2011 19:28
Det är samma som alla RP servrar. du ska spela som din char som du har gjort skulle spela. vi säger att du är en sith warrior som lever efter sith koden. och då ska ju du döda alla som är svaga för att rensa bort dom svaga. så om du träffar på en unge som är 5 år och är slav som ber dig att hjälpa han att bli fri. så skulle ju du säga trolige nej du ska göra det själv annars förtjänar du inte att vara fri.
också så ska det ju märkas när du pratar i din guild/party att du är en sith warrior som anser att svaga ska dö. du ska inte liksom prata om vad du gjorde i skolan igår eller sånt.
också så ska det ju märkas när du pratar i din guild/party att du är en sith warrior som anser att svaga ska dö. du ska inte liksom prata om vad du gjorde i skolan igår eller sånt.
ragsash
Sun 11 Dec 2011 19:35
Men ja folk vill väll oftas att man ska göra något lite mer avanserat än så men liksom du fattar grejen hoppas jag. folk i sådana servrar kan skriva hela sidor om sin char och vad som har hänt innan själva spelet för deras char.
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